
BATTLECAR - (Release June 2020)

I'm working on BattleCars as Artistic Director, Vehicule Artist and VFX Artist. You can see more details here!
We are a team of 7 on this project : 2 Game Artists, 3 Game Designers and 2 Developper.
Trailer BattleCars (Juin 2019)

Mock-up of our game at the end of the pre-production phase.

Here is the video channel of our project if you want more information : https://www.youtube.com/channel/UCd0nt0DmJxhf80IteR6qwaw
RUNLIGHT
In the night, a character is hunted by some strange creatures. His only landmark is a mysterious light that he will follow blindly. his only goal: survive!
The production of this mobile game prototype lasted one week.
You have to show a little guy his way by moving the light thanks to your finger.

TIT YANIA
This is a prototype game created for the Imagine Cup, with two Game Designers.
Made with Unity, 3DS Max, Photoshop, Shuriken.

2017, created with JOUEN Raphaël & LLANUSA Pierre
ChickChickChicken !

I worked with :
Alexis LEDOUBLE
Game programmer
Pierre LLANUSA
Aurélien "Rack" MINIAU
Game designer
Juliette POMPANON
Game Artist
ChickChickChicken is a mobile 3D prototype we made in 1 week at school. It was a collaboration with Voodoo. Made with Unity, 3DS Max and Photoshop.

I worked on :
- Mock ups (Artistic Direction)
- Chickens (concept, modelisation, animation)
- Particles system






